A class is often defined as the blueprint or template for an object. We can create multiple objects from a class.
An object is an identifiable entity with some characteristics, state and behaviour.
Memory is allocated when we create the objects of a class type. A class contains properties and function to define the state and behaviour of its object.
	Example :
	          A dog has states - color, name, breed as well as behaviors – wagging the tail, barking, eating. An object is an instance of a class. 
	Syntax Of Class :
		          class Class_Name 
		          {
		                   Access specifier ;
		                   Data Members ;
		                   Members Functions ( ) ;
		                   {
		                   }
		          };
	 Access specifier : 
 
	
	 Data Members : 
 
	
	 Members Functions : 
 
	
	Syntax Of Object :
	              Class_Name object_name ;
The program demonstrates the use of classes and member functions to calculate the area and circumference of a circle.
/* Basic Class Example 1.Area of a circle 2.Circumference of a circle */ #include<iostream> using namespace std; class circle { private: float radius; public: float area() { //A=πr2 cout<<"\nEnter The Radius:"; cin>>radius; return (3.14*(radius*radius)); } float circumference() { //C=2πr return (2*3.14*radius); } }; int main() { circle o; cout<<"Area of Circle : "<<o.area()<<endl; cout<<"Circumference of Circle : "<<o.circumference(); return 0; }
Area of Circle : Enter The Radius:12 452.16 Circumference of Circle : 75.36To download raw file Click Here
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